End in sight


I wanted to make a (hopefully) more visable update on the progress on this game’s development. The writing has gotten to a point where the party consists of everyone except Sue Yoril. I’ve switched to implementing the various cut-scenes involved, which have consisted of making extra maps.

Once the in-game implementations have “caught up” to the writing, I’ll be doing a round of playtesting. With any hope, everything flows as it should. Regardless of what, if anything, still needs to be fixed, or otherwise revised, I’ll want to take a small break before heading right back into it. At which point, I’ll be looking at Sue joining the party, and moving toward the end of the game.

Has it only been one year? I mean, it will be by next month, and I doubt I’ll release before that. Still, it feels longer, than that you know? I’m extremely thankful for what downloads this game does have, and for the people who have been following since the beginning, even if silently. As for what could be next? I can’t say for sure. I’ve considered moving over Cages of Gold from the RMN archive to here, or at least make some kind of code repository here, but, I can’t say “new game” is among my chief considerations.

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